Fallout 76: Developing After Release

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Fallout 76: Developing After Release

Asheby Kearns, Writer

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Where to play it: PC, Xbox One, PlayStation 4; $59.99 on all platforms

Game Rating: M

Rating: ★★★★✩✩✩✩✩✩

From conquering the wasteland with friends to fighting mutated creatures, Fallout 76 launched on rough feet. The game immediately fell within the first few weeks of release.

The Fallout series began in 1997, under Interplay Entertainment, but later bought by Bethesda in 2004. Fallout is a video game series with the 50’s era remaining as technology and time progress. The game focuses on the U.S. after a full scale nuclear war, causing destruction.

The Fallout series surrounds a customizable character, who escapes the vault ages after the U.S. was bombed. The character is tasked with surviving amongst the mutated landscape, following a story and questing during the adventure.

Before 76, the Fallout games were solo play, which became an obstacle. I never progressed through the other games, until Fallout 76. You can play with friends in this recent Fallout title, which increased my gameplay.

Wandering the wasteland with aid available truly helps. If you’re stuck on something, you can have a couple of friends help you. If you’re wanting to explore the world and not be bored, having friends is the best way to go.

Not only can friends accompany your journey through radioactive West Virginia, other players are littered throughout the land. Most of the time, players are friendly, and possibly willing to join a team if an invitation is extended. However, be wary when encountering other players; they might not be as friendly.

Concerning malfunctions, the amount of glitches and bugs constantly caused my game to crash. Occasionally, the game would crash as soon as I started it. Even when my friends got to an exciting part in the game — exploring a nuclear ground zero — the game lagged (a term for slowing down) significantly, causing the game to implode and my fun after launching a nuke ending.

Concerning malfunctions, a whopping 43 gigabyte update met Xbox users two days after launch. This large update wasn’t beneficial to the game, almost replacing the entirety of 76. In fact, the update didn’t address numerous bugs and glitches littered through the game.

The brokenness of the game leaves fans disgruntled, requesting refunds. Some systems were hit harder with problems than the Xbox One (such as the PC), but the refusal of one refund led to a law firm considering a class-action lawsuit.

Despite a broken game, Bethesda did a great job addressing the lore of the West Virginian landscape. You have creatures such as the Mothman, the Flatwoods Monster, and more. This detail played a key in the development in the game, especially to stay true to the land back east.

It takes a lot to encounter what the game calls “cryptids.” I’ve only seen four of the lore beasts playing the game, those being two mothmen; the Flatwoods monster; and a wendigo. Fallout 76 went as far as dedicating Point Pleasant, WV to the Mothman, like it is in our reality.

These creatures can be creepy or cute, depending on how you feel about them. Bethesda really did their research when it came to developing a fun game. Just be warned, these creatures can really land a punch if your level is too low.

The creatures are fun to encounter, but the game falls a little flat with a lack of a story. Unlike previous games of the Fallout series, the story surrounds finding the Overseer caches littered throughout the world. There’s never any interaction with non-playable characters, as Bethesda wanted 76 to rely on multiplayer interaction.

When you start the game, this can be fun, but you exhaust gameplay. Being picky about what I like to do and don’t like to do, the game grew boring quickly. I finished the story with my friends, and accomplished what I wanted. With nothing more to do, I don’t see any point in returning to the game, unless more is added.

In the end, Fallout 76 is a fun game, but fails to be a good game due to its weaknesses. With little to do and its defectiveness, the game isn’t worth the time. The future might be grand, and 76 may see some changes.

Until the game becomes up to par, my opinion will stand with it being a mediocre game. The fun quickly comes to an end, currently not worth the $60 price tag it holds.

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